Short game & approaches: How to save shots around the green?

The a little game in golf is often the key to lowering your score without completely changing your swing.

Many amateur golfers spend hours on the driving range, while shots played around the green have a direct impact on the scorecard.

If you're looking to improve your approach shots, control your distance better, and sink more putts, this guide provides simple, concrete, and applicable tips for your next round. The focus here is clearly informational, with a strong practical emphasis: understanding what the short game is, how to work on it, and identifying the right decisions on the course.

The goal is not to complicate your technique, but to help you gain consistency, confidence and efficiency on the shots that really matter.

The short game in golf (approaches, chips, pitches, bunker shots) and putting are the two areas that most quickly lower a scorecard… because they come up again and again over 18 holes. Many amateurs spend hours with their driver, then lose 4 to 8 strokes around the green with double faults (a missed approach shot followed by a 3-putt). The good news: with a simple method, you can quickly gain consistency and confidence.

  • Your goal is not to “stick to the flag”, but to leaving an easy putt (ideally < 2 m when realistic).
  • Around the green, choose the the simplest shot (often low and rolled) before choosing the “beautiful” raised shot.
  • To progress quickly: 3 exercises, 12 minutes, and a single bullet (as on the course).

Your 7-minute action plan (to do today)

Take a ball, a wedge (PW/SW) and your putter.

  1. Short putts (2 minutes) : place 6 balls (or 6 markers) 1 m around a hole.
    Objective: 5/6 back in.
  2. Speed (3 minutes) : make 6 putts from 6–8 m.
    Goal: to finish within a circle of 1 m around the hole (no need to go in).
  3. “Safe” approach (2 minutes) : choose a landing target (towel / tee) and make 6 chips with the simplest club (often PW/9 iron).
    Goal: 4/6 on the green + a playable putting distance.

This mini-ritual "starts up" the sensations useful before a game, and gives you an objective reference point.

Why the short game and putting lower your score faster

Over 18 holes, you play a lot of shots within 50 meters: approaches, shots from the outside, chips… and then putts. However, for amateurs, big losses rarely come from a slightly short drive, but rather from these scenarios:

  • Missed green → missed approach → 2nd approach → 2 putts
  • correct approach → 3-putt
  • Bunker → short shot → re-bunker or tricky chip → stress → bogey/double bogey

By working on your short game and putting, you eliminate these "double errors." As a result, even if your long game is average, your score becomes stable.

The principle that changes everything: aim for a “comfortable putt”

Before thinking about technique, change your mental target: don't aim for "the hole" on every approach, aim for an area which leaves you with an easy putt.

  • Difficult flag? Your success is on the green + a manageable distance.
  • Accessible flag? Your success is in an area where you have a short putt (often < 2m when realistic).

This principle lowers the pressure, simplifies your choices, and increases your ascent/descent rate.

The (simple) technical basics for success around the green

1) A stable posture = clean contact

In most short game situations:

  • a little more weight on the front leg
  • hands slightly in front of the ball
  • Lower body calm, movement controlled by the shoulders

The idea: reduce the variables to repeat a constant contact (and therefore a more reliable dosage).

2) The most cost-effective club is not always the sand wedge

A very common mistake: instinctively shooting the SW, even when you have 10 meters of green in front of you. The more you can play low and rolled, The more you do, the greater your chances of success.

Quick reference points:

  • Clean lees + clear green : low chip (PW/iron 9 often)
  • obstacle / nearby flag : pitch higher (wedge)
  • bunker : slightly open face, priority to the sand (not the ball)

3) Think “landing zone”, not “hole”

Choose a landing point (one square meter). Then imagine the roll. This forces you to play intentionally, and it makes your mistakes more "readable" (too long / too short, rather than "I missed").

The 3 essential moves to master (and when to use them)

The chip: your best friend for scoring

This is the most profitable shot for the majority of amateurs: little air, lots of rolling, less risk.

When to play it: as soon as you have floor space.
Objective : Leave a playable putt, don't make a highlight.

The pitch: useful, but only for the right reasons

Pitch is used to carry further, overcome an obstacle, or stop faster. It requires more precision: work 3 amplitudes with a "reference" wedge (short / medium / long). This allows you to create reference distances that are actually useful on the course.

The bunker exit: the sand before the ball

In a greenside bunker, you're looking to get the club past in the sand Before the ball, and to complete your movement (don't slow down at impact). Conviction counts as much as the "purity" of the movement.

The 12-minute routine (the most cost-effective) for rapid progress

If you can only train a little, keep it short but focused (the brain learns best with a rule of the game and a score).

Block A — Putting (6 minutes)

  1. 1m putts: 12 attempts → target 10/12
  2. Lag putting at 8–12 m: 8 attempts → target 6/8 in a 1 m circle

Block B — Short game (6 minutes)

  1. 6 chips down (PW/iron 9) towards a landing zone
  2. 6 chips/pitch higher (wedge) towards another zone
  3. Bunker option: 6 “standard” exits”

Golden rule: a single ball. You recreate the pressure of the course and learn to decide quickly.

To complement your training, you can also incorporate the "routine" logic of your dedicated page: Golf training routine and further develop your putting skills here: Practicing putting.

The 7 mistakes that cost the most (and how to correct them)

  1. Always the same wedge → Test 2–3 clubs from the same position and note the roll.
  2. Wanting to lift with hands → Let the loft do its thing, keep a compact gesture.
  3. No drop-off point → Choose an area, even if it is large.
  4. Training in “ball machine” mode” → a ball, a routine, a goal.
  5. Missing the putting speed → Prioritize distance before the line on long putts.
  6. Slowing down in a bunker → frank engagement, finish, sand before ball.
  7. Playing the difficult move "out of ego"“ → Choose the percentage, not the show.

Make your choice (and progress faster)

Depending on your main problem, choose your next focus (and keep it for 14 days):

  • Securing putts less than 2m : routine + short drill putts (anti-3-putt)
  • Better dosing at 8–12 m : speed work + simple slope reading
  • Saving strokes around the green : low chips + landing zones + ascent/descent

Tip: If your priority is to improve the reliability of your short putts and roll, this internal resource complements the approach well: Putting golf: exercises & routine.

FAQ — Short game and putting (7 questions)

1) What is the “short game” in golf?

The short game encompasses shots played close to the green: chipping (low ball), pitching (higher ball), bunker shots, and sometimes a putt from off the green. The goal is to leave an easy putt through the right shot selection and power.

2) What is the difference between a chip and a pitch?

A chip makes little flight and a lot of roll: it's the most reliable when you have space on the ground. A pitch makes more flight and less roll: useful for clearing an obstacle or stopping faster. In practice: chip whenever possible, pitch when necessary.

3) Which club should I choose for an approach around the green?

Choose the club that simplifies the shot. When the green is clear, a 9-iron or pitching wedge is often more effective than a sand wedge (low ball, predictable roll). Take a wedge (sandwich/long wedge) if you need to get airborne (obstacle, rough, very close pin).

4) How to reduce 3-putts quickly?

Priority: speed (distance). On long putts, aim for "within 1 meter" around the hole rather than "in." Only then, adjust the line. Two levers: reading routine + length control over 6–12 meters.

5) What is the best putting drill (simple and effective)?

"1m circle" exercise: 6 putts from 1m, target 5/6. Then 6 to 8 putts from 8-12m, target 6/8 in a 1m circle. You train confidence on short shots and distance control on long shots.

6) How much time should I spend on the short game and putting to lower my score?

Spend more time on scoring than on the full swing. For example, over 45–60 minutes: 20 minutes on the short game, 15 minutes on putting, and the rest on the long game. It's a simple ratio that quickly shows up on your scorecard.

7) Is a fitting putter really useful?

Yes, if your putter forces you to compensate (alignment, length, lie/loft, face). A fitting can stabilize your launch direction, roll quality, and consistency over 1–2 meters. It's not magic: it primarily enhances a routine and stroke control you've already developed.

Conclusion

The short game and putting are the smartest shortcut to lowering your score: they require less power, less technical overhaul, and offer immediate gains. Simplify your choices (lower shots when possible), aim for a landing zone, play to leave a comfortable putt, and practice short shots with a measurable goal.

If you apply the 12-minute routine for 3 to 4 weeks, your card will reward you… often before your full swing even transforms.

The whole Belvédère Annecy Golf Club team is at your service to meet all your golfing needs.  

Patrice, Alicia and Adrien have the human qualities and multiple skills to ensure safety, quality and, above all, conviviality during your visit to the The Belvédère Annecy Golf Course, in Saint Martin de Bellevue.

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